![]() ![]() Yes, there’ll be a special event for Valentine’s Day, which we will unlock very soon. We can’t wait to meet them! But what can we expect in the nearest future? Will there be a surprise for us on Valentine’s Day? Yes, we’re planning on adding a new competition this year featuring a new character in the aquarium. ![]() At the moment, we have two teams who work on events for the upcoming updates and for more distant ones.ĭo you have any plans for new competitions? Ha ha! I’d love to have a feature like that too Concerning the events, a separate team is in charge of the development and management of events (including competitions). Those guys are very creative and they work hard to make every line fun and appealing.Īnd they’re good at that! The next step would be implementing a feature which allows players to talk to fish (they want it so badly), but I guess it’s still a bit of a dream for now! Let’s talk about events and competitions. We also have a team which develops their behavior and sketches. Thank you for the compliment! Artists and game designers come up with ideas for new fish. And so are the fish characters! Tell us who develops the fish and their funny dialogues. Now we have our own style, and we’re constantly trying to improve it.įishdom’s style is really remarkable. After all these years, the way the game looks has changed several times. The first Fishdom was inspired by the Big Kahuna Reef and Tropix games. We are all artists in a way But seriously-we have 20 of them. What’s the percentage of artists in the team? What inspires them in their work? That’s a big team! By the way, there’re so many fish and aquariums in different styles, you must have a lot of resources to create such art. #Fishdom depths of time forum plus#Let’s say one person for each fish plus some people who take care of the water plants So our team is around 70 people, and it keeps growing. Speaking about now, how many people work on the game? In 2016 we launched Fishdom as you know it today, and we’re now continuously working on it. We wanted to make a beautiful underwater-themed game with life-like characters It was a success, and after that there were some sequels and spinoffs. #Fishdom depths of time forum series#Well, it all started back then with the first game in the Fishdom series for PCs. Tell us a little bit about the history of Fishdom. They’re curious to know about how it all began. I sure am! I’m excited to dive in and hear what our players have to say! We picked the most interesting ones for an interview. So, we introduced you to our players in the community the other day, and they left lots of questions for you. That’s cool, we reserved that spot for you. By the way, is it okay that I parked my bathyscaphe under the Cars Only sign? Hey, Fishdomers! An in-depth interview with the Head of the Fishdom Team Yegor is already here! Find out lots of interesting facts about the history of your favorite game and some hints about its future ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |